unity滑条控制音量事件

slider.onValueChanged.AddListener

slider.onValueChanged.AddListener((float v) =>
{//v等价于slider.value
AudioTuning.Instance.SetMasterVolume(v);
});

AudioTuning:

public class AudioTuning : SingLeton<AudioTuning>
{
[SerializeField] AudioMixer audioMixer;
public void SetMasterVolume(float volume)
{
audioMixer.SetFloat("MasterVolume", volume);
}
}